Swat 4 server browser alterantive hosting
Log: (Havok) Initialised level mopp in 0.08 seconds Log: 4004.0ms Unloading: Package FemaleCasual3Tex Log: 4004.0ms Unloading: Package FemaleCasual1Tex Log: 4004.0ms Unloading: Package FemaleAnimation Log: 4004.0ms Unloading: Package SW_Weapons Log: 4003.0ms Unloading: Package SW_Bullets Log: 4003.0ms Unloading: Package SW_Ambients Log: 4003.0ms Unloading: Package SW_Bounce Log: 4003.0ms Unloading: Package SW_Objects Log: 4003.0ms Unloading: Package SwatCameraEffects Log: 4003.0ms Unloading: Package SwatAmmo Log: 4003.0ms Unloading: Package SwatSimpleEquipment Log: 4003.0ms Unloading: Package SwatProtectiveEquipment Log: 4003.0ms Unloading: Package SwatObjectives Log: Finished level load in 1.391 seconds Log: (Havok): Finished precaching ragdolls Log: (Havok): Precached ragdoll for file 'SWATofficer_rd.hke' in 37 ms. Log: (Havok): Precached ragdoll for file 'PaperTarget_rd.hke' in 1 ms. Log: (Havok): Precached ragdoll for file 'HotelSuitBag_rd.hke' in 1 ms. Log: (Havok): Found 3 ragdoll files matching search path '.\HavokData\*.hke' Log: (Havok): Physical world for ULevel being created. ScriptLog: (t=0.000): > SwatGUIConfig::SetCurrentMission(): CurrentMission is now None ScriptLog: (t=0.000): > SwatGUIConfig::SetCurrentMission('None', '', 'None') ScriptLog: (t=0.000): > StateChange of Transient.SwatRepo0, newState = GAMESTATE_LevelLoading, oldState = GAMESTATE_None ScriptLog: (t=0.000): PreLevelChangeCleanup: destroying all pawns. ScriptLog: (t=0.000): : > SwatRepo::PreLevelChange( New Level = MP-Training ) Warning: Missing Texture Texture pier_tex.shiphull Warning: Failed to load 'pier_tex': Can't find file for package 'pier_tex' Log: LoadMap: MP-Training?Name=Player?dedicated?Class=SwatGame.SwatPlayer?team=255 ScriptLog: (t=0.000): Transient.SwatRepo0::NetworkPlayerLoading() ScriptLog: (t=0.000): > RoleChange of Transient.SwatRepo0, newRole = GAMEROLE_MP_Host, oldRole = GAMEROLE_MP_Host ScriptLog: (t=0.000): Transient.SwatRepo0::NetworkHostLoading() Log: Browse: MP-Training?Name=Player?dedicated?Class=SwatGame.SwatPlayer?team=255 Log: URL: Adding default option Class=SwatGame.SwatPlayer ConsoleCommand = 'start MP-Training?Name=Player?dedicated' MapName = 'MP-Training?Name=Player?dedicated'. ScriptLog: (t=0.000): -SGSM::SetShouldCheckClientCDKeys(). ScriptLog: (t=0.000): Setting bTravellingToNewRound to false. ScriptLog: (t=0.000): > StateChange of Transient.SwatRepo0, newState = GAMESTATE_None, oldState = GAMESTATE_EntryLoading ScriptLog: (t=0.000): : > SwatRepo::PostLevelChange() Warning: MasterServerUplink: DoUplink is False, not connecting to a master server Log: - IsTheEntryLevel = 1, GameEngine=0x1AC1E00, GameEngine->GEntry=0x0, GameEngine->GEntry->GetLevelInfo()=0x0, current LevelInfo=0x7E3C400 ScriptLog: (t=0.000): AI_SensorResource created! ScriptLog: (t=0.000): GameInfo::InitGame : bEnableStatLogging False ScriptLog: (t=0.000): Base Mutator is Entry.Mutator0 ScriptLog: (t=0.000): InitGame: ?Name=Player?Class=SwatGame.SwatPlayer?team=255 Log: Bringing Level Entry.myLevel up for play (20). Log: *** WARNING - PATHS MAY NOT BE VALID *** Log: Server Package: MaleJanitorTextureSet Log: Server Package: CultLeaderTextureSet
#Swat 4 server browser alterantive hosting code
Note i've removed first half of code as this forum doesnt let more then 10.000 characters :/ I've got a huge problem with many of my swat 4 servers i host.īut It was working totaly fine till recenly when all the game servers dont start and the logfile writes the folowing: